GREYCStoration algorithms in Active Pixels 4
GREYCStoration open source algorithms for image denoising and interpolation will work in Active Pixels.
With this algorithms you can:
- intellectual resize you image (it really better that simple bicubic!).
- apply very good image denoising techniques comparable for instance, Noise Ninja, Neat Image.
We have to say thanks to David Tschumperlé for GREYCStoration algorithm.
Download Links
I published AP4 preview and AP2 – some version of AP2.
Active pixels 4 (preview) is available now!
Active Pixels 4 from other sites warning ;)
Please do not download Active Pixels 4 from other sites. On other sites you’re likely to find older versions of programs, version of the program incorrectly listed and you risk download programs infected with viruses! Keep in mind that Active Pixels 4 now doesnt appear other places, and the first it will appear here on this site. I write this warning, because I see sites which write that they Active Pixels 4 available for download. This is not so, and even seeing a screenshot Active Pixels 4 – what you download – be different;)
Active Pixels 4 news
There will be another cool moment in Active Pixels – it will support VISTA Icons with PNG compression. Also i already kills all bugs with icons and it masks. Sometimes AP2-3 open ico-files incorrectly, sometimes it ignores mask or alpha-channel or icon palette. Thats bugs already fixed.
As early version of AP you can use AP4 as powerful icon editor with full list of features – AP supports many frames with export-format tuning and alpha-channels in Icon. So in future you can throw your pay icon editor in the trash.
Vista Icon opened in Active Pixels 4
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Active Pixels 3 download link deleted
I decided to remove the link to Active Pixels 3.05 download. It was a bad release, it was a lot of bugs and poor performance. Skins worked very slow ..
Active Pixels 4 news
Hello.
Color selector. Color selector in Active Pixels 4 was upgraded. Added new feature – you can limit colors by pallete. Later i will add powerful palette editor.
All that has been done. Written new undo/redo engine which will support macros (like actions in Adobe Photohop). Also small helpers windows and some instruments are already work.
Developing Active Pixels 4 …
Development of Active Pixels 4 was begun more than 2 months ago.
In this time the absolutely new Pixels interface was designed. It looks lite, but have nice possiblities.
A structure of the program completely was changed.
- The basic ini-file won’t be found any more next to the program itself. It will be in a folder presets.
- Active Pixels 4 will support any languages. The support of the languages will come true through the ini-files in a directory presets/languages. It will be possible to add the new languages independently, their number isn’t restricted.
- The start of Active Pixels 4 will be practically instantaneously.
- The program will be 50% less in size.
Nevertheless what Ap4 will be the else more functional than 3 version.
Now Ap 4 looks like
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Active Pixels 4 – more stability
Come on many forums, I see that people are unhappy, especially the instability program. Many users of Active Pixels program does not work as hoped. The code Active Pixels 4 overwritten “from scratch”. It will be 100% new. I hope to correct any errors that exist in the program.
Active Pixels 4 plans for future
Hello, dear readers. Active Pixels 3 and higher is using new undo engine from early AP3 project. This engine is very memory economy, but a very buggy. I think to use old undo engine from AP2. This engine will work faster, but it more memory expensive. It will be more stability work with undo/redo in Active Pixels 4.
And also i want to delete skins, and use absolutely standart inteface. It will improve loading speed and small down AP4 exe-file size in 2 times. What do you think?
Active Pixels 3.05
Hello, dear readers. I published Ap 3.05. You can download it.
Whats new?
1. Fixed some blur brush bugs.
2. Fixed some bugs with inaccessible files and recent files history.
Here is me on Moskow streets in Active Pixels

